Contracts for Audio Professionals

This topic may come across as a little dry to a lot of you, so I will try and keep it basic. Contracts are an agreement between two or more parties, and can be expressed as either written or oral contracts primarily, although standard form contracts and period contracts are other kinds that you may…

Case Study: Cone of Silence

As a part of my advertisement project, designing audio for the ANTA Sportswear commercial, I will be using this track as a reference in either deciding on royalty-free music to use for my ad, or using it as a reference for my own composition, depending on time constraints. Song:┬áCone of Silence Artist: Matt Ragan Album:…

Mix Excercise #3

For my third 1hr mix exercise of the trimester I chose to mix The Royal Artillery’s song I Don’t Need to Know Your Name. You can check my mix out below. My style of mixing that I planned to achieve on this mix was heavily inspired by Wolfmother, Soundgarden, and some heavier Led Zeppelin material…

1hr Mixing Exercises #1 and #2

As part of our class at SAE, we have to complete three musical mixes. While others in my class have been producing music all trimester, I have been involved in post-production for all of my projects. As such, I decided to complete this task by means of 1hr challenges. The purpose of these challenges is…

Researching FMOD

As part of my journey to become a great game sound designer, I have started researching the various tools I will need to implement my audio into a game engine. It is one thing to create interesting samples, but another thing entirely to integrate them into an interactive environment, which is exactly what FMOD helps…

Royal Artillery Mix Session

In our class last Monday we had a session in the Neve studio, and later moved to the Audient studio to check out Adrian Carroll’s (teacher, audio engineer and local musician) mix of the band we have been recording as part of class, Royal Artillery. We were previously part of the recording process, and after this…