Major Project Pitch Reflection

So I have now solidified my project ideas for this trimester. This is in addition to the advertisement that we have been tasked to sound replace (I have chosen this ad from the list of possible advertisements). These projects will ultimately form a large portion of my showreel/portfolio, so it is imperative that I complete…

Surround Sound Calibration

Hey everyone, it is now my second week of being back at SAE after my three-week break. Over the break I worked on a project for the Make-A-Thing game jam that was a Plants-vs.-Zombies kind of thing where your character fended off a bunch of slimes that advanced along a grid. I worked with a…

Project Titan

Hey guys! I’m working on a new project now, titled¬†Project Titan, for which I will be the lead audio engineer working with Magic (who I worked on Torch’s light with last trimester, and has just finished this sound replacement with Bradley Ellis) and Sebasthian to create sound assets including foley, sound design, and dialogue for…

Submitting Starship Troopers

On July 7th, the team behind my Starship Troopers sound replacement completed the project for assessment purposes. While it was a good attempt by the majority of the team for our first sound replacement, I feel additional work is needed to bring it up to industry standard. I will be trying to do so by…

Sidechain Compression for Film

Hi everyone, in my last post I talked about how space can be made in the mix for simultaneous lines of dialogue by subtle panning. Here I want to talk briefly about another technique that you can use to reach a similar result. Often times in action movies, there will be lots of sound effects…

Stereo panning and automation for film

Over the last week or so my Starship Troopers project has for the most part moved on from the recording stage (minus a few pieces of foley and dialogue that we recorded tonight to fill in some gaps), and onto the mixing stage. As such I thought it would be a good time to explain…